Elthos RPG Mythos Machine
The World of Demo Allocation

Formulas:
MDX = DX + DXM | Modified Dex = (Character Dexterity + Armor Dexterity Modifier)
AL = CL + MDB | Attack Level = (Character Level + Modified Dexterity Bonus)
TAL = AL + ALM | Total AL = (Character Attack Level + Weapon AL Modifier)
AC = MDB + ACM + 1 | Armor Class = (Modified Dexterity Bonus + Armor Class Modifier) + 1
MAL = CL + WSB | Mystic AL = (Character Level + Wisdom Bonus)
MAC = CL + WSB | Mystic AC = (Character Level + Wisdom Bonus)
LP = (CL x ST) | Life Pts = (Character Level x Strength Requisite)
MP = (CL x WS) | Mystic Pts = (Character Level x Wisdom Requisite)


.
Player.................. .
Adventure Group......... Freepool
Character Name.......... .
Race (Gender) Class..... Troll (M) Wizard
XP Base ................ 40
Character Level (CL).... 1 Bonus
Strength................ 0 ........( 0)
Wisdom.................. 0 ........( 0)
Dexterity............... 0 -> 1 ( -2)
Movement................ 6 -> 6
Life Points (LP)........ 0 (0)
Mystic Points (MP) ..... 0 (0)
Mystic Attk Level (MAL). 1
Mystic Armr Class (MAC). 1
Current Experience...... 0
Money................... 200
Weapon DMB ALM TAL DAMAGE
Foot -2 +1 1 1d6-2
Staff 0 0 1 1d6
Fist -3 0 1 1d6-3
___ ___ ___ ______
___ ___ ___ ______
___ ___ ___ ______

Armor ACM DXM MOV DAB TAC
Body: Scales * 0 0 0 +2
___ ___ ___ ___
___ ___ ___ ___
___ ___ ___ ___
Armor Total: 0 0 0 +2 1


Equipment: None

Weapons:

Foot * (1)
Foot: Foot

Staff * (1)
Staff: A thick wooden shaft

Fist * (1)
Fist: Fist

Fangs * (1)
Fangs: Sharp protusions of bone in the mouth that are used to tear flesh.


Armor:

Body: Scales (1)
Body: Scales: A skin composed of tough shiny scales.


Skills (Skill Level):

Story Telling (2):
Difficulty Level Type: GM Fiat
Key Requisites: The ability to tell stories so that others are entertained and/or edified by them. Career Skill.


Reading & Writing (2):
Difficulty Level Type: GM Fiat
Key Requisites: The ability to read and write the language of one's own race and region.


Kung Fu: Iron Fists (2):
Difficulty Level Type: GM Fiat
Key Requisites: Learning this Skill allows the Character to take the Kung Fu Iron Fists Weapon, which gives +1 Attack Level and give Fists 1d6 +1 Damage. Characters can add +1 Attack Level and/or +1 Damage to this attack for every 2 MP (Chi) added.


Heavy Weapons (2):
Difficulty Level Type: GM Fiat
Key Requisites: All heavy non-missile weapons.


Hiding in Shadows (2):
Difficulty Level Type: GM Fiat
Key Requisites: The ability to hiding in shadows.


Tailoring (2):
Difficulty Level Type: GM Fiat
Key Requisites: The skill of creating clothing by sewing. Career Skill.


Woodworking (2):
Difficulty Level Type: GM Fiat
Key Requisites: The craft of making wooden furniture, ornements or tools. Career Skill.


Glass Blowing (2):
Difficulty Level Type: GM Fiat
Key Requisites: The ability to create glassware by blowing glass. Career Skill.


Algebra (2):
Difficulty Level Type: GM Fiat
Key Requisites: The ability to do basic math.


Boxing (2):
Difficulty Level Type: GM Fiat
Key Requisites: The formal skill of sportsmanship boxing, in accordance with the rules. Career Skill.


Folk Lore (2):
Difficulty Level Type: GM Fiat
Key Requisites: Knowledge of Folk Lore, myths and legends of the area, region or world.


Mystic Powers (Character Mystic Power Level) {Base Mystic Power Level}: None

Description: Green large slow and mean.
Personality: Optimistic, Just, Athletic, Religious, Generous, Straightforward
History: Unknown
Goals: Unknown
Traits and Flaws: Traits: A gorgeous head of silky crimson hair.
Flaws: Argumentative, Procrastinating, ?, Devoted To Gambling, Self- Indulgent, Blunt, Impatient

Race Info:
Habitat: Trolls live in swamps, under bridges, or in caves.
Notes: Regen +1/Melee


Class Info:
Class: Wizard
Description: Focus on SpellChanting


Culture Info:
Culture: Tellum - Shi'inkar
Description: A death cult, devoted to the infiltration and destruction of Civilization.
Values: A death cult, devoted to the infiltration and destruction of Civilization.
Norms: Subversion, infiltration, and then sudden death. They feed off of fear and paranoia.
Institutions: Guild of Assassins
Artifacts and Symbols: The ancient ritual of Bleeding Death.




Last 5 Random Characters!

Created
Date
Character
Level
Culture
Name
Race
Name
Class NameGenderHeritage
Name
DescriptionPersonalityTraits
4/23/2024 6:37:00 PM1MedievalTornado BeetlesBrigandMSovereignThese are small black beetles with a blue stripe down the center. Individually they are pretty harmless, having a small pointed barb on their head that if struck can do a point of damage. However, once a century or so they swarm, and when they do they form a funnel cloud of enormous proportions that looks like a tornado. Except the bugs can move the tornado where they want, and where they usually want is right through a city or town, or through an army, or some such enormously destructive and horrible thing. Quick-Witted, Dextrous, Dual, ?, Congenial, Literary, CleverTraits: Altruistic towards others of its own kind, and will sacrifice itself to save another.
Flaws: Lacking In Follow-Through
4/23/2024 12:35:00 PM1MedievalLizard MenPaladinMPeasant7 Foot tall men with lizard heads and clawed hands and feet, covered with reptilian skin.PenetratingTraits: Long bony fingers ending in black fingernails.
Flaws: Sarcastic, Vengeful, ?, Jealous, Suspicious
4/22/2024 3:25:00 PM1MedievalBlack WaspOutlawMSovereignLarger than normal wasps with jet black bodies and wings, with silvery blue lines along their wings outer edge and very dark metal green eyes. Studious, Scientific, Perfectionistic, Fact-FindingTraits: Enormous pointed ears.
Flaws: Skeptical, Overly Fearful Of Disease And Poverty, Picky, Self-Centered, Pedantic
4/22/2024 12:05:00 PM1GiardianBearCat Man WarlockMAristocratA Bear.DiplomaticTraits: Unknown.
Flaws: ?, Fickle, Pouting, Apathetic, Easily Deterred
4/21/2024 8:38:00 PM1MezikaleVrilya-CTrapperMSovereignA race of tall, and handsome people. The women are larger, stronger and more intelligent than the men. Their skin is dark blue to pale blue colored, and have black hair. Dextrous, ?Traits: Smokey hazel colored eyes.
Flaws: Scheming, Lacking In Follow-Through, Scatter-Brained, Restless
Notes:You may notice that in some cases the character is not a human, or an elf, or any playable Race. It may also be attached to a Class that doesn't at first blush make much sense. Like a Gelatinous Cube - Thief. It may have items, or skills or spells that also don't seem to make much sense either. Or as in many cases everything fits together quite nicely. This is because the Characters and Creatures are randomly generated from any of the Public Worlds in the Mythos Machine and so they will correspond with whatever the GAMESMASTER-Author of that World configured for them. Some Worlds are massively filled out. Some not so much. So take all of these with a grain of salt, and use your imagination to think about how the elements of the Character-Creature might just happen to Work. Gelatenous Cube Thieves might just steal your stuff, and hide it somewhere in the dungeon, you know. And that dagger in its equipment list? Well it may not be able to use it, but it does possess a dagger in the middle of its gelatinous body. In other words, use your imagination wherever possible to make the pieces fit. And if all else fails - well, Roll Again!

This Character is generated randomly by the Mythos Machine using the Elthos RPG Rules under the site's Mutual Collaboration Society rules, so you can use the Character for any purpose you wish, no strings attached. You can get the rules on DTRPG, or on the Elthos.com Book Shop. The Mythos Machine supports the Elthos RPG GAMESMASTER with World Building and Game Prep features, and is a huge time saver once the GM has filled in their World on it. I am always looking for ways to improve the site and the system, so your feedback is always welcome! See something wrong, or would like to recommend an improvement? Let me know!